Sound section:
When introduced to the Sound Portion of the unit, I had to get well acquainted with the key definitions.
Diegetic sound that is naturally occurring (not edited in)
Non-diegetic = sound that is edited in
Voice over = Speech that is edited in, usually describing and giving back story
Soundtrack =Music accompanying and synchronised to Visual Properties
Dialogue = a conversation between two or more people
After getting a thorough understanding of these definitions, I set out to make a soundscape (a sound landscape) of a high security event. To achieve this, I would have to use some EQ trickery
one piece of edited Audio - soundscape
As I have experience as a Sound engineer, I thought this would be an easy task, but I was very wrong, as when opening Adobe Audition, I was a bit overwhelmed, as I am used to Cubase 12 (a DAW where I have previously made soundscapes). First of all, I learnt the basics of Audition (using the teacher's help and Adobe's tutorials)
Photoshop introduction:
When first starting this unit, one of my lecturers gave me a simple task: designing a tattoo. Having experience in the Photoshop field gave me the confidence to have a go at the task. When having a go at the task, I had several issues with layering, and that was quickly solved by making the layer darken/overlap with the model image.
Glitch Tutorial:
This is the process of a Glitch effect on Photoshop, which is the area I'm most new to. I was surprised that I was able to pick it up so quickly. This activity involved using different layers to distort a photo.

This is the result of using effects, and a clear contrast can be seen as wavy shapes (the distortion) create a mirror-like effect seen in carnivals and fairs. The way this works is by setting the layer above the stock glitch effect (the model in this picture) and setting the option to darken, which gives off the effect of a CRT TV.
Camera Experimation Task
In this Exercise, I was grouped with fellow Students Hope and Daniel. As a team, we collaborated and took many photos in various different form factors (E.g., High- and low-angle shots).
This image is an example of a high-angle shot; my intention was to highlight the Buildings as the secondary subject in the frame. I felt like the buildings were more of a Primary subject, as you can see more of the buildings more easily.
In my humble opinion, I would definitely re-shoot this shot and focus more on the people and also keep the
Light falloff in mind.
This Mid shot, I have mixed views on. Firstly, due to the sunny weather, the image came out with high exposure, which could be easily fixed by lowering the exposure and tweaking the brightness. I felt this Mid shot (apart from the Pressing issue of too much Exposure) went really well and was smooth, as everyone on the team knew what to do.
This shot (taken by my Freind Hope) was taken in a moving motion similar to the skillset of Eadweard Muybridge, who was well known for his motion studies in the 19th century, which according to Hope (who took the photo) this was "an accident but yeah we could say that" in my opinion, this picture compliments the depth of field very well.
Glitch effect on After Effects (Continued):
As a Professional practice, I have realised there are 3 ways of learning, one of which is independent learning. When independently learning, we are allowed (in fact, we are encouraged to watch YouTube videos). The picture on the right shows a tutorial on a glitch effect in After Effects. The glitch effect (that I will be re-creating using a displacement map on After Effects) was most prominent in the Analogue TV and was most seen in the era of the Analogue to digital switchover.
When watching the video, I understood what was said and how to apply the effects, such as a Displacement Map and changing what the displacement layer is. Using my knowledge from the previous glitch effect activity, I was able to complete the activity with as little difficulty as I could. The video linked below is the final outcome of the activity. One thing I could improve is that there is no colour, and as I'm not sure if that's a Limitation of After Effects or if I wasn't able to figure it out, but if I were to retry this topic, I would attempt to figure it out.
Magazine task:
Today's task consisted of annotating a Magazine and showing the features in a magazine. As this part of the course was relatively new, going back to the basics was very important, so in the future, I will have a growing knowledge of the Representation ohttp://f Magazines and similar Physical Media Two-Tone glitch effect:
I was given a new task: to follow a tutorial on a two-tone glitch effect. In this tutorial, I struggled as I didn't really understand how to follow the tutorial, as using effects is relatively new ground for me
Below is what the final effect looks like; it's not perfect, but it shows the effect's purpose and process
Matte Painting (Secondary Research):
A technique first used by Charlie Chaplin, Matte painting is a Technique consisting of visual effects used in film, TV, and video games to create realistic or imaginary environments. When searching for Matte Painting techniques, I came across the Artwork on the left, which was an Interview CD by Gorillaz sent out to Various People For Promo purposes. The artist working on it, Jamie Hewlett, used Desaturation and muted colours in the Background, which is Trellick Tower in West London, near the bottom of Kensal Green. This is an example of Matte Painting used.
This Effect has been used in many other forms of media, such as Films and TV shows, for example, (as seen on the left) The Mandalorian uses digital matte painting (DMP) to create environments and backgrounds, which is more Immersive for the actors but costs way more (thousands or even millions). Other than the cost, this technique is very detailed, as it is done by combining digital painting, photo-bashing, and other techniques with the provided 3D assets and live-action plates.
Tutorials below:
https://www.youtube.com/watch?v=PX5bj9aPrqI <- nice and short and in a program I know well
https://www.youtube.com/watch?v=LFXqCKmGNK8 <- too long
https://www.youtube.com/watch?v=wW7ciTcRDTo <- I didn't really understand this tutorial
My attempt:
What is seen is my attempt at a matte painting design. I used a Hue/Saturation filter to colour match the Mona Lisa; the background consists of the Trellick Tower in West London, near the bottom of Kensal Green, the BT tower, an Estate Building and Hills and a Car. I chose this design to represent the art culture of West London.
Rotoscoping:
With my previous knowledge of Matte Painting, I decided to make an attempt at rotoscoping. Rotoscoping is an animation technique that involves tracing over live-action footage, frame by frame, to create animated sequences with realistic movement. Historically, this was done by projecting film onto a glass panel and tracing (Just Like Matte painting). When introduced to Rotoscoping, I struggled to grasp the ideology, as it is a bit more difficult than Matte painting, as it involves a moving image.
As Mentioned Above, I struggled to grasp the Idea of Roto-scoping as it is more advanced than Matte Painting, even though they are practically the same technique. Ye, tt Thistechnique consistss of moving frames, opposed to the Still images in Photoshop
Comments
Post a Comment